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Internal Turmoil at Xbox, Employees Report Fear as Studio Closures Loom

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A gaming controller interacting with Xbox Mode on a PC. [HardwareAnalytic]

The gaming industry finds itself in a state of high alert as reports surface regarding potential major closures within the Xbox Game Studios division. Following recent internal communications from leadership, multiple sources indicate that employees at several studios are currently navigating a climate of intense uncertainty and fear. As Microsoft approaches the end of its fiscal year on June 30, the whispers of significant corporate restructuring have grown into loud concerns for the future of beloved development teams.

Reports circulating today suggest that Compulsion Games, the Montreal-based developer behind titles such as We Happy Few and the award-winning South of Midnight, may be facing a total shutdown. According to industry insiders, this potential closure could impact approximately 90 staff members. While the studio recently celebrated critical success and earned accolades for its creative storytelling, it appears that these achievements have not insulated the team from the current wave of belt-tightening initiatives aimed at achieving economic stability within the Xbox brand.

Beyond the specific situation at Compulsion Games, concerns have extended to Arkane Lyon. Known for acclaimed titles like Deathloop and the Dishonored series, the studio is currently working on the highly anticipated Marvel’s Blade. Reports from industry journalists suggest that Arkane Lyon employees are also expressing “real concern” about their future, fueled by overheard conversations and the broader “reset” of the Xbox business strategy. Even as developers remain hard at work on high-profile projects, the pervasive atmosphere of anxiety reflects a broader lack of confidence regarding job security across the organization.

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This instability comes shortly after an ominous memo from Xbox CEO Asha Sharma, who described the current studio system as “overextended.” In the correspondence, leadership acknowledged that despite massive investments exceeding $20 billion over the past decade—excluding Activision Blizzard King—the division has seen a revenue decline of nearly $500 million. The company is now navigating significant headwinds, including rising costs for hardware components, which have reportedly increased by more than 5 times compared to pricing from two years ago.

The current environment has led to the departure of high-level management, including Xbox Game Studios head Craig Duncan and chief of staff Louise O’Connor, who are exiting the business after long tenures. Their departure, paired with the recent memo, serves as a stark signal that radical changes are imminent. Leadership has publicly stated that they will not succeed by “hiding hard truths” or maintaining the status quo, effectively preparing the workforce for difficult decisions that could materialize as soon as next month.

For now, the situation remains largely unverified as Microsoft has not issued official confirmation regarding specific studio closures. However, the anxiety felt by employees is undeniable. As the industry watches and waits for July, the focus remains on whether Xbox can successfully navigate this economic reset without sacrificing the creative talent that defines its gaming portfolio. Whether these rumors result in further downsizing or a pivot toward a more sustainable development model, the current reality for many at these studios is one of waiting to see if their projects—and their jobs—will survive the coming transition.

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